Posts tagged as:

atmospheres

persistence of vision

by davidestevens on July 23, 2009

in Early pieces

persistence of vision 1

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

: time

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

: waiting

“persistence of vision“ is a two hour edit of a 4 hour performance in Colourscape, from around 2000/1. This time I’ve broken the recording up into separate, shorter  pieces, of between 5 and 15 minutes.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

:  nervous rain

I think that by this time, I had most of the metal sound sources on my performance rig sorted out. In addition to the metal strips, I had found two beautiful metal whisks in the kitchen department of one of my local department stores, both of which produced everything from quiet, hard bell-like sounds up to a demonic rattling; a large piece of angle-iron gave much needed stability to the sounding board, but turned out not that sonically interesting – a grating continuous bell-like sound and the occasional clang were about all that it would produce; and my “eviscerated spring reverbs”.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

:  what lies beneath

Back in the days when I worked for EMS, I’d found that you could create a wonderfully thunderous sound by (gently!) knocking the synthesiser so that the springs in its reverb unit banged together. So I hunted around for a couple of old reverb units, and took the lids off the springs. Now I could brush the springs directly with bits of paper or plastic, or create an incredible industrial screeching sound by bowing the mounting plates of the metal casing.

The rain-like sounds in “nervous rain” (above) were created by slowly (and gently) dragging the edge of a piece of card slowly along the springs. This sound is then fed directly into a 2 channel looping delay line, with different delays on each channel, so that the sounds drift slowly apart.

Again, the sounds are looped and layered, and played back in different ways – slowed down, pitch shifted, random playback and so on. One of the modules in the software plays a single recording back at different pitches, producing chords. This is what you can hear in the “the final toll”, where the chord gradually shifts down to a single pedal note.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

:  the final toll

persistence of vision 2

{ 0 comments }

SundayAfternoon – Ambient drone

by davidestevens on June 5, 2009

in Recent

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

I’ve finally started rehearsing with the new software I created recently, as I have a performance in Rotherham with Colourscape in a few weeks time. Here’s the piece from yesterday.

{ 1 comment }